Stats

Stats are an arbitrary system of numbers that reflect each Character's abilities in combat. Each Character has a Stat total that is defined by their Identity. This stat total is reflected by each Identity's Combat Tier.

There are six stats, each affecting performance in a different aspect.
 * Strength: Physical ability. Bursts of power. Breaking things. Breaking people.
 * Agility: Finesse in movement. Ability to do acrobatic things. Move fast. Leapfrog.
 * Endurance: Ability to withstand damage. Not get tired. Be a rock.
 * Mana: Capacity to store magical energy. And not explode.
 * Knowledge: Amount of brains you have. Learn things easily. Understand the world.
 * Perception: Alertness. Discernment. See past lies. Be a killjoy.
 * Luck: Win the lottery. Not get run over. Deux ex Machina.

Each Identity has one Primary Stat, Secondary Stat, and Tertiary Stat. Those three must be the highest stats of that character, in that order. For example, a Knight has the following: End/Str/Per. The stat total must be End > Str > Per > everything else.

Stats can also be increased by Items. These stat boosts are appended to your Stats, and do not have to follow which stat is bigger than what.

An example spread below.

Mage: Knowledge > Mana > Luck. 300 stat points total.

Nakama-powered Mage

Wields Lizard-Eyeball Stick: +20 Man, +10 Str
 * Str: 20+10
 * Agl: 30
 * End: 30
 * Man: 80+20
 * Kno: 90
 * Luk: 50

Broken

 * Demon King: EVERYTHING
 * Hero: Varies

OP: 900

 * Paladin: End > Str > Per
 * Deadeye: Per > Agl > Luk
 * Warlock: Kno > Man > Str
 * Cardinal: Luk > Per > Kno
 * Daywalker/Sparking Vampire: Str > Agl > End

Top: 600
(but not actually top. stupid powercreep)
 * Crusader: Str > End > Agl
 * Bowmaster: Agl > Per > Str
 * Wizard: Kno > Man > Luk
 * Bishop: Luk > Per > Kno
 * Cult Leader: Per > Kno > Luk

Regular: 400

 * Knight: End > Str > Per
 * Ranger: Per > Agl > Str
 * Mage: Kno > Man > Luk
 * Priest: Kno > Per > Luk
 * Sea Urchin Farmer: End > Str > Agl

Base: 300

 * Squire: Agl > End > Str
 * Crossbowman: Str > Per > Agl
 * Spellcaster: Kno > Man > End
 * Cleric: Luk > Kno > Per
 * Carpenter Boss: Str > End > Kno

Fodder: 200

 * Cook: Per > Kno > End
 * Blacksmith: End > Str > Per
 * Tanner: Per > Str > Kno
 * Matchmaker: Per > Luk > Agl
 * Vegetable: End > Luk > Man